// DrawCircleCtrler.h: interface for the CDrawCircleCtrler class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_DRAWCIRCLECTRLER_H__BC91114A_0C63_472F_BFD1_944BE7265E6A__INCLUDED_)
#define AFX_DRAWCIRCLECTRLER_H__BC91114A_0C63_472F_BFD1_944BE7265E6A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "DrawObjectCtrler.h"

class CDrawCircleCtrler : public CDrawObjectCtrler
{
public:
	CDrawCircleCtrler (COLORREF color = UD_RED, int width = 1, 
		long style = PS_SOLID, BOOL fill = false);
	virtual ~CDrawCircleCtrler();

	void MoveAt (CDC* pDC, long x, long y);
	void StartPoint (long x, long y);
	void DrawObject (CDC* pDC);
private:
	long m_lStartx, m_lStarty;	// start point
	long m_lEndx, m_lEndy;		// end point
};

#endif // !defined(AFX_DRAWCIRCLECTRLER_H__BC91114A_0C63_472F_BFD1_944BE7265E6A__INCLUDED_)
